GreenOsw

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About GreenOsw

  • Rank
    Member
  • Birthday September 7

Contact Methods

  • Guild Webpage
    http://www.ownrulez.com/

Profile Information

  • Gender
    Male
  • Location
    Bulgaria

Profile Fields

  • GW2 Account Name
    GreenOw.2318
  • Primary Guild
    [mTa]

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  1. WvW Builds for Fun

    Hey guys since our guild have updated our wvw builds, we thought that we are going to make our old ones public. These builds cover the majority of the Classes (their specs). We post these builds just for fun it is not Mandatory to use them. Do it on your own will. These builds May NOT work into the hands of most people, as well they will not fit or look good, because there is no guide how they work neither how they are used. All of the builds require Basic understanding of the class and it's abilities along with Primary stats. Most of these Builds Require at least party of three players to work as intended. Multi Signet FB Difficulty: Extremely Hard Priorities: DMG and Condi sustain; High Healing sustain; DMG Reducton sustain; Passive Healing sustain. Disadvantages: Hard to maintain proper Multi Rotation (dmg, aoe, heals, defense); Hard to maintain proper positioning without experience. Hard to keep Sigil Stacks high. Hybrid Bunker FB Difficulty: Medium Priorities: Heavy Melee DPS Burst and Condi; Healing sustain; Damage Reduction Sustain; Cleanse Sustain; CC Focus. Disadvantages: If not paying attention can get killed by Retals; Hard to maintain proper positioning without experience; Hard to keep Sigil Stacks high. Power Bunker DH Difficulty: Medium Priorities: Melee and Ranged Burst/DPS Sustain; Damage Reduction sustain; Fast Mobility. Disadvantages: Hard to maintain proper defensive rotation and proper speed boost. Power Bunker Herald Difficulty: Easy Priorities: Good Offensive boon sharing; Insane damage and condition damage Reduction sustain; Heavy Cavalry. Disadvantages: Weak condi cleanse. Multi Renegade Diffiulty: Easy Priorities: Multi Line Damage/Healing/Offensive Boon sustain; Heavy condi/damage reduction. Disadvantages: Hard Alacrity maintanance; Hard to maneuver between Melee and Range Lines; Hard to keep Sigil Stacks high. Yolo Ham Bubble Difficulty: Easy Priorities: Hevy Burst; Heavy CC and Boon strip; Heavy Cavalry; Good Mobility. Disadvantages: Hard to place proper bubble if inexperienced, Hard to maintain proper Self cleanse. Power Cleave Zerker Difficulty: Easy Priorities: Heavy Burst/AoE Cleave; Heavy CC Lock. Disadvantages: Hard to maintain Self Condi cleanse. Power Scourge Difficulty: Hard Priorities: Heavy aoe pressure; Party Barrier; Heavy boon strip; Disadvantages: Hard to maintain proper Self cleanse and Stability; Hard to maintain proper Barrier; Hard to keep Sigil Stacks high. Hybrid Scourge Difficulty: Hard Priorities: Damage and Condition Damage Sustain; Party Barrier; Heavy boon strip. Disadvantages: Hard to maintain proper Self cleanse and Stability; Hard to keep Sigil Stacks high. Power Bunk Reaper Difficulty: Medium Priorities: Heave Melee Nuke; Second Life (Shroud); Enemy Boon Strip; Heavy Cleave DMG. Disadvantaes: Hard to maintain proper positioning and Self Cleanse. Melee Kite Shatterer Diffisulty: Simple Priorities: Burst Damage; Save target Cleave; Party boon improvement; Good Mobility; Easy to kite enemy bombs. Disadvantages: Hard to maintain Allied Boons and self cleanse. Miltu Tempest Difficulty: Extremely Hard Priorities: Damage Sustain; Condition Sustain; Healing Sustain; Lethal Damage Prevention. Disadvantages: Hard to maintain proper Skill Rotation. Hard to keep Sigil Stacks high. Hard to maintain proper positioning without experience. Burst Weaver Difficulty: Hard Priorities: Heavy Nuke; Fast Mobility. Disadvantages: Hard to maintain proper Skill rotation. Hard to keep Sigil Stacks high. Flank Scrapper Difficulty: Medium Priorities: Fast Target DPS; Heavy Cavalry; Party Stealth; Enemy Stealth Reveal. Disadvantages: Hard Mobility; Hard to keep Sigil Stacks high. Ultra Speed Yolosmith Diffisulty: Easy Priorities: Perma Self super speed; AoE Super Speed; Fast single target DPS; Hard CC Locks; Insane Mobility. Disadvantages: Can get easily Locked in CC if not cautios. Easily Overheating if not cautios. Power Bunker Druid Difficulty: Medium Priorities: Good Front/Mid/Back/Flank Line damage and healing sustain; Smoke Field for mass stealth. Disadvantages: Hard to maneuver between lines, hard to keep proper damage sustain. Hard to keep Sigil Stacks high. Hybrid Soulbeast Difficulty: Medium Priorities: Fast Single Target Burst; Good Survival ability; Party Stance boon/damage sustain. Disadvantages: Hard to maintain proper Condi damage. Hard to keep Sigil Stacks high. Flank Deadeye Difficulty: Hard Priorities: Fast Single Target Burst. Smoke Field for mass stealth. Disadvantages: Hard to maintain proper mobility in chokes. Hard to keep Sigil Stacks high. Fast Finisher Dare Debil Difficulty: Hard Priorities: Fast Single Target Burst; Fast Finisher. Smoke Field for mass stealth. Disadvantagtes: Hard to maintain proper mobility in chokes. Hard to keep Sigil Stacks high.